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The Big K

An undergraduate project, to create social awareness on a topic of our choice, for the citizens of Pakistan.

The final project was a prototype game “The Big K” that can be downloaded and played on a smart phone. Each level of the game takes the users through the busy streets of the city where they are to perform a task to advance to the next level. For example, Karachi has over 17 million citizens. More often than not, to avoid having to wait for another bus to arrive when one is full, many people sit on the luggage racks on top of the bus. Using this very common scenario in the game the user is told to remove the passengers, at the top of the bus, to allow the vehicle to start moving and advance to the next level.


Gamifying these issues allows people to deliberate over their choices, and consider the consequences of their decisions.


Game Design




Tools Used:



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